Monthly Archives: February 2010

Dresden Files RPG

A few weeks ago, I volunteered to run a Dresden Files RPG game at Origins this year.  The games have to be on file with Origins by March 1, and true to form, I’m fleshing it out today.  I spent a bunch of time reading the playtesting manuals, which really peg the humor and tone [...]

Um…

Remember how I said I’d be quiet? Yeah. I’m really happy with this bit of code, though.  It’s a programming chestnut that the hard things look boring and the easy things look exciting.  My boss is surprised when I can do the whiz-bang feature in 5 minutes, but sorting dates by  proper rules takes me [...]

Sucker Punch

It was a fairly interesting moment in a game without too many interesting moments: I’d just managed to get Cole and Trish back together by being particularly good. She respected me, we were getting back together “after this is all over.” Then the villain decides to ramp things up, and make them much more personal. [...]

Quiet or Technical

So this week, I’m either going to be quiet or technical. I do have some things to write about inFamous, but I’m focusing on coding htis week. So, I’ll either be quiet, or writing code gobbledygook. (So, for some of you, technical is essentially quiet. Or you wish it were;) Well the 371-in-1 Klik’n’Play event [...]

Chelon’s Diary Part 2: Ostagar and Wilds

The ongoing diary of Chelon, Mage and Grey Warden. Start at the beginning. Duncan proved to be a good, and understanding, travelling companion. The trip from the Circle Tower to Ostagar was not a quick one, and I quickly had to learn many things that I’d never had to bother with inside the tower. How [...]

First Impressions: inFAMOUS

The PS3 game inFAMOUS was one of three angry-man open-world games that came out about the same time. The other two, Prototype, and Red Faction: Guerrilla were also available on the Xbox 360, so I played them months ago.  Prototype was a 30 minute game, although I gave it a few hours of play.  Red [...]

First Impressions: Bayonetta

Bayonetta made the rounds of the blogs when it came out, largely because of it’s hyper-sexuality, and the fact it’s from the same creative mind that made the Devil May Cry franchise.  Most of what I read was focused around the design of the titular character, Bayonetta.  Some of what I read cast her in [...]

Delayed

Today’s First Impressions: Bayonetta post has been delayed due to Protonaut.  My suggestion? Go play that while I finish collecting gasses writing. If experience teaches me anything, it’s that you won’t notice the time fly by. –Mgmt.

President’s Day

Well, I’d normally talk about my weekend gaming, but my weekend isn’t over yet, thank to some of the more famous American presidents having birthdays near each other.  Or something like that. I did pick up both Bayonetta and inFamous at the GBox this week, and have spent a fair amount of time this weekend [...]

Dragon-Age: Chelon’s Diary 1

So, I took all the suggestions folks gave me for playing Dragon Age and decided to start over.  I was having fun, with my knew mage, Chelon.  The name is short for Cheloniidae, by the way.  I had a character journal in mind when I created him, and that’s why he’s male, and bald with a [...]

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