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	<title>Comments on: Playstyle Frustration</title>
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	<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/</link>
	<description>Games, turtles and other things</description>
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		<title>By: Joe Tortuga</title>
		<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/comment-page-1/#comment-332</link>
		<dc:creator>Joe Tortuga</dc:creator>
		<pubDate>Thu, 21 Jan 2010 16:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=65#comment-332</guid>
		<description>I get that. I think that&#039;s why I was framing my thoughts about it in terms of play style.  Like this isn&#039;t the game I want to be playing, *if* that&#039;s the way I have to play it.</description>
		<content:encoded><![CDATA[<p>I get that. I think that&#8217;s why I was framing my thoughts about it in terms of play style.  Like this isn&#8217;t the game I want to be playing, *if* that&#8217;s the way I have to play it.</p>
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		<title>By: TheGameCritique</title>
		<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/comment-page-1/#comment-331</link>
		<dc:creator>TheGameCritique</dc:creator>
		<pubDate>Thu, 21 Jan 2010 14:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=65#comment-331</guid>
		<description>Dunno, I hate scripting and am used to and frankly love getting nitty gritty with every turn. It&#039;s from my time with the Baldur&#039;s Gate series. Still waiting on BG3.</description>
		<content:encoded><![CDATA[<p>Dunno, I hate scripting and am used to and frankly love getting nitty gritty with every turn. It&#8217;s from my time with the Baldur&#8217;s Gate series. Still waiting on BG3.</p>
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		<title>By: Joe Tortuga</title>
		<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/comment-page-1/#comment-328</link>
		<dc:creator>Joe Tortuga</dc:creator>
		<pubDate>Wed, 20 Jan 2010 16:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=65#comment-328</guid>
		<description>I feel like I tried that approach, and the mage pummeled me with fireball.  I&#039;m willing to try it again, maybe even twice more, but it&#039;s frustrating.

I admit I don&#039;t have all that experience playing party-based BioWare games.  The last one I played to any extent was Jade Empire, and it&#039;s always just you and one other person, and it is more action oriented. I also think that DA made me feel like I was playing and MMO, and I expected my party members to be smarter than a bad PUG (a mistake).

Where is the game I can play where I don&#039;t have to micromanage the party? does that work in DA?</description>
		<content:encoded><![CDATA[<p>I feel like I tried that approach, and the mage pummeled me with fireball.  I&#8217;m willing to try it again, maybe even twice more, but it&#8217;s frustrating.</p>
<p>I admit I don&#8217;t have all that experience playing party-based BioWare games.  The last one I played to any extent was Jade Empire, and it&#8217;s always just you and one other person, and it is more action oriented. I also think that DA made me feel like I was playing and MMO, and I expected my party members to be smarter than a bad PUG (a mistake).</p>
<p>Where is the game I can play where I don&#8217;t have to micromanage the party? does that work in DA?</p>
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		<title>By: TheGameCritique</title>
		<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/comment-page-1/#comment-327</link>
		<dc:creator>TheGameCritique</dc:creator>
		<pubDate>Wed, 20 Jan 2010 16:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=65#comment-327</guid>
		<description>I&#039;m often confused by people complaining about the difficulty of Dragon Age as I never once found the need to drop difficulty, but now I think I get it. I&#039;ve spent so much time playing Baldur&#039;s Gate since &#039;98 that I&#039;m accustum to the language the game works in. I know that bridge section and I only failed there once, learning that there was alot on the other side. All you do isince forward taking out the enemies one at a time as they appear from the fog of war. Once you got enough, then you can charge in.</description>
		<content:encoded><![CDATA[<p>I&#8217;m often confused by people complaining about the difficulty of Dragon Age as I never once found the need to drop difficulty, but now I think I get it. I&#8217;ve spent so much time playing Baldur&#8217;s Gate since &#8217;98 that I&#8217;m accustum to the language the game works in. I know that bridge section and I only failed there once, learning that there was alot on the other side. All you do isince forward taking out the enemies one at a time as they appear from the fog of war. Once you got enough, then you can charge in.</p>
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		<title>By: Travis Megill</title>
		<link>http://www.cultoftheturtle.com/2010/01/20/playstyle-furstration/comment-page-1/#comment-326</link>
		<dc:creator>Travis Megill</dc:creator>
		<pubDate>Wed, 20 Jan 2010 14:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=65#comment-326</guid>
		<description>This is pretty much my experience as well. My first impressions were good, but combat is either really hard or mind-numbingly easy depending on the difficulty setting. I finished the game with a mage on Easy, but spent the entire game casting the cone freeze spell over and over while the members with swords hacked at the enemies that couldn&#039;t move.

I liked the characters and seeing how my actions affected them, but the time I spent in interesting dialogue over the course of a 40 hours or so is pretty minimal.</description>
		<content:encoded><![CDATA[<p>This is pretty much my experience as well. My first impressions were good, but combat is either really hard or mind-numbingly easy depending on the difficulty setting. I finished the game with a mage on Easy, but spent the entire game casting the cone freeze spell over and over while the members with swords hacked at the enemies that couldn&#8217;t move.</p>
<p>I liked the characters and seeing how my actions affected them, but the time I spent in interesting dialogue over the course of a 40 hours or so is pretty minimal.</p>
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