Archive for June, 2007

Joe Tortuga and the Adult Sippy Cup of DOOoooOOOOoOOOOOoOOOM!

Thursday, June 28th, 2007

A few weeks ago, in one of our trips to Starbucks, I spotted a cool (manly, even) green (and studded) mug that had been put on clearance. Because of the lid, and the little closing flap-thingy, we call these (affectionately) “Adult Sippy Cups.” Because they are supposed to work kind of like real sippy […]

Aaarrrgh

Tuesday, June 26th, 2007

Bleh, but i’ve had a couple of bleh days.
Marfle, even. My head aches, and my eyes are burning, and I feel like I’m stuffed up, but I’m not. I’m tired, and I can’t focus, and I’m just sort of here. I even can’t find my charger for the DS which sucks.
It’s this […]

HNT: Tits and Ass

Thursday, June 21st, 2007

As a Half-Nekkid Thursday post. As such it is marked as adult, as detailed in our about page, so judge the link by where you sit.
Well, Happy Summer! This is also the 100th post to this blog (which included posts from the old ‘erotica’ blog, and all the stories I’ve posted here). […]

Mermaid Sunset

Wednesday, June 20th, 2007

The images were pieces I wrote years ago. Some didn’t get published, and occasionally I write them again. For now Images 1-40 can be found on my ASSTR site .
This story is set in my fae-world, which I used in a couple of images, number 13 and number 18 to be specific. […]

Clear Blue Skies

Wednesday, June 20th, 2007

Well, I’ve been busy writing and working. I haven’t even really written a what’s up with Joe post in a while. That means things are either really bad, or really good. I’m pleased to report, we’re in the “really good” camp.
For coding, I’m about to roll out an application to power users (and then […]

Chuckle

Tuesday, June 19th, 2007

Sorry, don’t have much to say. My brain is busy fixing code, and the non-brain side of me is reading webcomics.
Especially this one.
As an example, I offer this:

Feh. I’m an idiot.

Monday, June 18th, 2007

A few months ago, Denny commented on this blog, and I never responded. He called me on it on alt.sex.stories.d over the weekend, and I have to admit he is totally right. One thing that I am terrible at is maintaining things. I thank whatever lucky stars that there are that Kit […]

CZM : Advancement

Sunday, June 17th, 2007

I debated writing about the gameplay today, my basic idea of how the different sides would interact. I will detail it more later, but this MMO isn’t different than many others — the gameplay revolves around exploring new territory, defeating the monsters there via some form of combat, occupying and controlling territory, […]

CZM : Background

Thursday, June 14th, 2007

I’ve been obsessing about the badges, how they will work, and a some of the other mechanics of the game, and I thought — maybe it’d be a good idea to start thinking about the setting a little, so that the mechanics will fit in properly. I can talk about badges and classes […]

Game Designing : “Communist Zombie MMO”

Wednesday, June 13th, 2007

Sean Howard of squidi.net is working on publishing 300 Game Mechanics, one a day. I had thought, at first, that he was building an encyclopedia or pattern-book for game mechanics, and while that would be a cool project, he’s actually trying to document 300 unique ideas that he’s come up with. […]